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Daniel Lloyd

Senior Level Designer // Sledgehammer Games

Call of Duty: Black Ops 7
Sledgehammer Games // co-dev with Treyarch

Senior Multiplayer Level Designer (October 2024 – May 2025)

  • Rapidly prototype map layouts and gameplay using Radiant.

  • Design and implement gameplay including spawn placement, AI navigation and traversals, killstreaks, interactables, and level infils.

  • Maintain rigorous level metrics and uphold gameplay standards across the game.

  • Conduct playtests to gather feedback and iterate on design improvements.

  • Create minimaps, configure level UI, and design multiplayer features.

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